Can you punch in dayz




















Doesn't spine damage have an impact on this as well, it might not be a bug after all but just the chance of you hitting a critical strike, which increases as someone gets hit. Either he had extremely low blood and would have died from litterally anything, even walking without boots which btw does indeed do very slow blood damage. There was one time where I was supposed to be interrogated by the group and ended up getting beat to death, litterally. Be careful. Another thing!

They also wanted to add in a waste system, just remember that. Now they are going onto to over extensive systems including spinal fractures. It's a broken and unnecessary mechanic. You can probably work everything out because I don't think the game is suppose to work like that, I remember seeing a report where the same thing happened and they talked it out. Just be more careful I suppose?

Even though it could be argued that it is realistic, it's the one thing that have been making the game much less enjoyable for me personally. Every time I get hit,the only thing I can think of is that I'm one step closer to death and there is absolutely nothing that can be done about it. No, splits and morphine do not restore the spine stat only the bone stat, these are two different things and this have been tested. It might be a feature or a bug we don't know but I'm hoping it's a bug.

If I recall correctly, one of the recent status reports had something like "bone damage bug fixing" in it, but I'm not entirely sure. Does anyone know something about that? If the dude agreed to getting punched for RP, and was in good health you had no real reason to assume it would kill him.

So honestly his report should be moot, He was killed by a glitch. You need to be a member in order to leave a comment. Sign up for a new account in our community. It's easy! Already have an account? Sign in here. Followers 0. Prev 1 2 Next Page 2 of 2. Recommended Posts. Posted April 22, The longer it travels, the slower it becomes due to air resistance, and will drop gradually due to gravity. Higher velocity bullets -- such as those used in rifles -- are able travel further before gravity and air resistance cause them to fall below the initial line of sight due to the increased amount of force behind the shot.

The effects of the environment don't have a large influence on shorter distances less than m , however, it's very noticeable when using a sniper rifle or any scoped weapon. To compensate for these forces you need to aim above your target, or adjust your weapon to do this for you by zeroing it to a certain range.

Shooting through an object, otherwise known as bullet penetration, is also possible for some surfaces in DayZ. Zeroing is setting your weapon's sights to hit targets at a certain range. More accurately, you are adjusting the aim of the optics so that you do not need to manually aim the weapon up or down as much in order to account for distance.

Adjustments will vary from weapon to weapon, but most can be set at m increments, up to the maximum range of a given weapon. Missed shots hitting the ground can be useful to show if you are above or below the intended range. The most accurate method of determining the distance to your target is using the rangefinder.

Weapon sway represents the inherent movement of a weapon in your hands both as you stay still and while you are moving. If not managed properly it makes it harder for you to aim and shoot accurately. It is most noticeable when aiming down the sights of a weapon at distance. This is something that will come naturally to those who have spent a lot of time playing shooter games, but in DayZ it is necessary to lead your shots on a moving target.

Bullets do not instantaneously teleport to where you are aiming when the trigger is pulled, so you must aim slightly ahead of the direction in which your target is moving. By doing this, you account for the time it takes the bullet to travel the distance between you and your target. While acquiring ammunition is an activity all on its own, managing your available supply of it while in combat is another practice.

Survivors must be careful not to waste all of their rounds early in a conflict, and diversifying your pool of weapons through different kinds of ammunition is highly suggested. Reloading is some what unique to each weapon, but the general activities involved don't vary greatly:. The position your character is currently in is referred to as their stance.

The three main positions are standing C , crouched X , and prone Z. They can be switched between by using the previously mentioned corresponding keys. In addition to these three stances, Survivors are also able to lean their character left or right using the Q and E keys. It is important to use stance to your advantage in combat for a number of reasons.

The position you are in can greatly affect your weapon sway and, in turn, how accurate you are -- standing, crouched, and prone are worst to best in that order. Leaning is particularly useful for exposing only a minimal amount of your body in order to see around cover and fire your weapon, but crouching and prone are helpful in minimizing your profile as well.

Managing your own health is just as important as having the right tools to engage other Survivors. In addition to keeping yourself in good shape, there are a few items to keep handy which can be a huge boost to your fighting capabilities in the event that you or a friend become wounded:.

For more information on these topics, please see Character Status and Medical Supplies. How much noise you make and how visible you are determines whether or not nearby Infected will notice you. The slower you move, the less noise you make. Be aware that firing guns may attract Infected as well as alert other Survivors to your position, especially at night.

The closer to the ground you move, the less visible you are. Slowly crawling will make you almost invisible and allow you avoid confronting Infected. Other than that, there isn't any "secret" strategy aside from persistence. It takes a lot of punches to kill a zombie, normally I will knock them down with a few punches to the head then I keep punching them in the head while they are knocked out.

If they get back up repeat the process again. You never have to knock them out more than twice if you keep punching them while they are knocked out.

Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. How do you kill DAYZ zombies punching them? Ask Question. Asked 7 years, 1 month ago.

Active 5 years ago. Viewed times. I have attempted many times and normally they go down and after some seconds they come up again. Only one time I have been able to kill them so. It's necessary to click the middle mouse button when they are down?



0コメント

  • 1000 / 1000