Who is the leader of treyarch




















In a statement published to Twitter, Blundell said his time working on zombies had been "special", and thanked the zombies community for helping to create "memories I will cherish for a lifetime". We wish to thank Jason for his many contributions to Treyarch.

Blundell began working on nazi zombies - player bonus mode in which players fought against waves of enemies - back in for 's Call of Duty World at War. World at War was the first game in Activision's blockbuster shooter series to feature a zombies mode, although it was only playable once the campaign was completed.

It would go on to gain huge popularity within Treyarch's Black Ops games as a fully-fledged mode separate to campaign and traditional multiplayer. In an interview with Gamesradar , Blundell talked about the creation of zombies mode in World at War. We're not going to promote it, we're not going to market it'. It was going to be 'We will put it in at the end, and see what turns out'. Blundell became co-studio head of Treyarch in November after a stint directing the zombies modes of the various Black Ops games.

His exit comes at an interesting time for Treyarch, which was reportedly drafted in to develop Black Ops 5 as 's Call of Duty game after trouble at fellow Activision-owned studios Raven and Sledgehammer. This means Treyarch will have had just two years to make its next Call of Duty game, rather than the previously standard three.

In July , Activision released a statement denying Blundell had left Treyarch after reports emerged claiming he'd been fired. In addition, Jason, along with a handful of developers, are working with Activision to develop new creative opportunities. Treyarch is believed to be working on Black Ops 5 for this year following turmoil at Raven and Sledgehammer , who were reportedly set to release a Call of Duty game this year but were demoted to support duties after rivalries and departures caused chaos.

If so, Blundell's departure will throw more uncertainty into the mix. While Treyarch may still be in good hands, it probably didn't want to lose leadership at a moment like this. We wish to thank Jason for his many contributions to Treyarch.

We've enjoyed our journey together and wish him the very best going forward! Sign up. Though many including us here had Shacknews had an issue or two with the modes, many of us also agreed that Zombies in Black Ops 3 and Black Ops 4 were still pretty rewarding experiences whether you were a fan of the mode or not.

Either way, Shacknews wishes Blundell the best of luck in his future endeavors. A juggernog in your honor, good sir.

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late and has worked his way to Senior News Editor since. Treyarch was founded by Peter Akemann and Don Likeness in [2] and acquired by Activision in Treyarch and Gray Matter then merged together and the studio released Call of Duty 3 the next year, in After World at War , Treyarch was entirely dedicated to the Call of Duty franchise and became the second primary studio, alternating with Infinity Ward.

In , Treyarch released Call of Duty: Black Ops II set place in the near-future in , with some parts of the campaign set in the 's. Both records were later broken by Grand Theft Auto V in Black Ops III became one of the best-selling games of the eighth generation of consoles.



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